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Hexacago Health Academy

Grant Website

Hha.uchicago.edu

Audience

High School students

Subjects Addressed

Public Health, Reproductive Health, Games for learning, STEM

Project Description

HHA engages high school students in learning about and addressing major sexual and reproductive health issues and risk behaviors. A board game, Hexacago, depicting the city of Chicago with an overlay of hexagons is the cornerstone of HHA. Students use the board design games and think critically about public health problems in the city of Chicago.

Resources for Sharing

Our goal is to design playable Hexacago games and curriculum for conducting Hexacago game design workshops.

Dissemination Strategies

In addition to our website and social media presence, we will use university publications, academic conferences, and peer reviewed academic journals to share project findings.

Abstract

Hexacago Health Academy (HHA) is a game-based science and
health curriculum intervention.. HHA engages high school students in learning about and addressing major sexual and reproductive health issues and risk behaviors. A board game, Hexacago, depicting the city of Chicago with an overlay of hexagons is the cornerstone of HHA. Students use the board design games and think critically about public health problems in the city of Chicago. HHA uses game-play, interaction with STEM science and health professionals, and mentoring to create a rich, game-based learning experience for high school students. The object of HHA is to improve academic performance, increase science and health career interest, and improve health behaviors among youth living in Chicago.

Evaluation(s)

HHA will employ various methods to evaluate the program’s impact.
A pre survey will assess health topics taught in school, health knowledge, future college and career aspirations, social support, and critical thinking skills. These same measures will be assessed again at future time points, either at the conclusion of the program, or 6 or 12 months post program completion. Next, two forms of qualitative research methods will give insight on how participating youth view the program and its impact through digital journaling and in-depth, structured interviews. Using a variety of evaluation
methods will paint a full picture on how games, STEM exposure, and health and science learning can empower youth around science, Engineering, technology, and math.

Hexacago Health Academy /grants/hexacago-health-academy R25 OD020243 High School students IL 2015 05/01/2015 02/29/2020 University of Chicago N/AUNIV of Chicago Department of OBGYN (M/C 2050)
5841 S. Maryland Ave
CHICAGO IL 60637 Department of Obstetrics and Gynecology PI GILLIAM MELISSA L PhD 773-834-0840 mgilliam@babies.bsd.uchicago.edu OTHER CONTACT JAGODA PATRICK PhD (773) 702-4840 Hha.uchicago.edu http://Hha.uchicago.edu

High School students

Public Health, Reproductive Health, Games for learning, STEM

HHA engages high school students in learning about and addressing major sexual and reproductive health issues and risk behaviors. A board game, Hexacago, depicting the city of Chicago with an overlay of hexagons is the cornerstone of HHA. Students use the board design games and think critically about public health problems in the city of Chicago.

Our goal is to design playable Hexacago games and curriculum for conducting Hexacago game design workshops.

In addition to our website and social media presence, we will use university publications, academic conferences, and peer reviewed academic journals to share project findings.

Hexacago Health Academy (HHA) is a game-based science and
health curriculum intervention.. HHA engages high school students in learning about and addressing major sexual and reproductive health issues and risk behaviors. A board game, Hexacago, depicting the city of Chicago with an overlay of hexagons is the cornerstone of HHA. Students use the board design games and think critically about public health problems in the city of Chicago. HHA uses game-play, interaction with STEM science and health professionals, and mentoring to create a rich, game-based learning experience for high school students. The object of HHA is to improve academic performance, increase science and health career interest, and improve health behaviors among youth living in Chicago.

HHA will employ various methods to evaluate the program’s impact.
A pre survey will assess health topics taught in school, health knowledge, future college and career aspirations, social support, and critical thinking skills. These same measures will be assessed again at future time points, either at the conclusion of the program, or 6 or 12 months post program completion. Next, two forms of qualitative research methods will give insight on how participating youth view the program and its impact through digital journaling and in-depth, structured interviews. Using a variety of evaluation
methods will paint a full picture on how games, STEM exposure, and health and science learning can empower youth around science, Engineering, technology, and math.

Game Design, Game-Based Learning, Sexual and Reproductive Health, STEM